Thankfully, the visual clutter in the timeline in FCP 10.3 has been reduced by only displaying connection lines when a connected clip is selected otherwise connection points are indicated by little dots or flecks along the primary storyline. If a clip in’t sitting directly in the primary storyline, it has to be connected to the primary storyline at some point. Instead of tracks, the timeline in FCP X functions using a feature called clip connections. Gap clips themselves are useful for pacing your edits and can be added separately using Edit > Insert Generator > Gap Clip Connections This is very useful, especially when used in conjunction with the roll, slip and slide functionality of the Trim tool, if you have already cut your edit to time and need to refine things. ![]() Whereas with the Select tool you can freely reposition and trim footage, and the magnetic timeline does its thing, the functionality of the Position tool is much more what a Premiere editor expects from her Selection tool in that it allows you to move footage freely, lifting, overwriting and leaving gaps. The Position tool though is worthy of mention as this effectively “turns off” the magnetic timeline, though this is quite a crude way of thinking of it. ![]() The Range tool is quite useful for many functions (it effectively adds in and out points across footage on your timeline from which you can choose to do a number of things such as reduce audio levels, remove keyframes or portions of clips). The Select, Blade, Zoom and Hand tools are probably all familiar and the Trim tool is a single tool that performs ripple, roll, slip and slide edits. However, in Final Cut Pro X we’ve got a smaller selection of tools (7 compared to Premiere’s 12). The tools in Premiere Pro are much more refined than those in Final Cut Pro 7 (anyone ever really use the Group Selection tool? Honestly?). ![]() There are a number of techniques that often crop up when discussing editing, and obviously we’re all different in the sorts of things we’re used to doing. There are some big changes and Chris gives you the information you need to know to get up to speed.įinal Cut Pro X for Adobe Premiere Pro Editors Part 1 Continuing our look at Final Cut Pro X for Premiere editors, Chris Roberts takes a look at the different editing techniques you can employ.
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